The Airport User-Experience Simulation System (A-UX) is a fully immersive and interactive desktop and virtual reality system that may be adapted to any airport. A-UX is designed to support travellers with disabilities and travel anxiety, provide empathy training to airport staff, and facilitate interactive project review.

About

A-UX was developed by Karl Traeger, Principal and Aviation Sector Leader at Architectus, one of the largest architecture and design practices in Australasia. At the practice and over a 25-year career in the industry, Karl has been instrumental in the design and delivery of major airport terminal projects across the Asia-Pacific, including in China, Singapore, Indonesia, Malaysia, Vietnam, and all major cities in Australia.

Modes of Operation

Development Process

Through A-UX there is potential to connect the experiences of departure and arrival journeys at airports across the globe, allowing people with disabilities and travel anxiety everywhere to overcome challenges and experience more of the world.

Working with Unity Engine, we are on the path to developing an interface for airline website flight booking pages. When a traveller completes a booking through this interface, a button for A-UX would appear, linking them to their chosen airport departure and destination experiences. 

User access point on your website

Airport Engagement Guide

Upon contacting us, members of our team will conduct a meeting to define your chosen departures and arrivals journey routes and the associated development requirements for your airport. 

The A-UX models are developed at no cost to the airport beyond some time required for your nominated representative to establish our cooperation agreement, data transfer permissions, terms and conditions, and for you to provide us with the relevant existing data, photos and models for the agreed A-UX routes

FAQs

 Contact us

Karl Traeger

Aviation Sector Leader

Morgan Davies

3D Simulation Lead